So, gaming today. AD&D
1st edition with lots of house rules (no
class/race/level restrictions, monsters with levels, all the basics).
Awesome time.
For those of you that missed it, it was
Sascha, Alex (the Expendable), The Friar, Purple Tiger, Durrun and
the new Halfling Magic-User,
Mitt (to be the Mighty). Also, Guido's body was there, in desperate
need of, well, being alive.
In the room where last time we took out
the Golem-maker,
we found a book that just felt really evil (and this is the thief who
thought this, so you know it had to be true). We also found a secret
panel in the altar that seems to lead to an extra-dimensional space
of some kind. We elected not to explore, what with two members of
the party off to the afterlife.
So, on our way back to Durroken to get
Guido resurrected, we ran into a very tough bunch of orcs,
which resulted in a spirited exchange of views with the points being
made carried on the points of arrows, daggers and a magic missile
spell. Turns out that little Mitt the Magic-User is hell on wheels
with the stabby stuff. Which is good, because the fighter-types were
failing miserably at their jobs (Glenn had three fumbles, two of them
in a row, it was not pretty. The rest of us fared little better).
Once we got to Durroken, I had the
marvelously novel experience that my character was respected in the
realm, well treated, and we had no real difficulties in getting
people to listen to us. Found out that the Golem-maker is apparently
apprenticed to the supposedly dead mage Zegondo (disappearing mages
in AD&D are known as liches,
and they are very much of the badassedness).
So, after some interesting experiences
in town (including watching Durrun get blasted across the room by a
halfling named Jimmy) we are ready to head off to see what we can
find inside an altar that's trying to do an imitation of the TARDIS.
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